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Is there a specific distance between pylons or must I have a switch … How to unlock: Complete Pinned in Graygarden (M4,1) (during that quest, you need to help the workers of the Institute). Taking Independence/Old Guns Fallout 4. The person that takes over (always a male) doesn't seem to be reassignable either. I get the quest, I go down there, kill the mirelurks, the eggs, and their queen. Help take back a former Minutemen base. User Info: darksouls1911. Taking Independence is both a quest and achievement/trophy in Fallout 4.. 1 Synopsis 2 Walkthrough 3 Reward 4 Quest stages The Minutemen have been out of the picture for far too long, and Preston Garvey now sees an opportunity with the Sole Survivor, in which he may rebuild the organization, and be a force of good for the Commonwealth once again. 0. For Fallout 4 on the PlayStation 4, a GameFAQs Q&A question titled "Has anyone lost Preston after Taking Independence? Can't power up the radio [edit source] I've got 2 medium generators, and have linked a wire from one generator to the other, then to the coupling thing on the wooden framework above the radio transmitter, so that the light above the desk with the orange radio comes on, but the radio won't activate. But it won't work. He will ask you to craft a speech at a microphone beside a terminal near him. I have killed the Mirelurk queen, so now all I have to do is power up the transmitter. The best solution is to place … 1 Quick walkthrough 2 Detailed walkthrough 3 Quest stages 4 Notes 5 Behind the scenes 6 Bugs When teleporting to the Institute, one must talk to Father. Blowing up the Mirelurk nests will destroy the eggs inside it. Either build 3 more small generators and attach them all together, or build a different type of power source. Post Comment. I can build the generators, the power couplings, connect the wires but always get the 'I just need to get some power to this' line. darksouls1911 4 years ago #1. Radio Freedom is a radio station in the Commonwealth in Fallout 4. I'm having an issue with the taking independence quest I just killed the queen and have powered up the radio transmitter but it won't let me activate it? Problem is, it wont activate. As long as the total power reaches 10, you will have enough. How to power the .\r\rFallout 4 turning on the radio tower for the minutemen in their castle for the quest taking independence… Approach and talk with Preston Garvey. Walk up to the radio transmitter to activate it, and you will have completed Taking Independence. I stored everything and put it out again. I've tried resetting the AI scripts and disabling/renabling it but he … Fallout 4 quest TAKING independence power up the radio transmitterFallout 4 quest TAKING independence talk to preston garvey But i cannot talk to the Preston … What can I do? The radio tower requires a power level of 10 so i have a generator with an output of 20 hooked up to the tower. The transmitter needs nine power units. The radio transmitter requires 10 power to turn it on. Meet the Minutemen near the Castle; Decide on a plan of attack ; Wait for the Minutemen to get into position; Clear the courtyard; Destroy the egg clutches; Kill the Mirelurk Queen; Meet the Minutemen in the courtyard; Power up the radio transmitter; Locations. You can immediately start taking care of the radio transmitter or first clean the ruins of all remaining mirelurks and their eggs. No one died in the battle and everything was fine except for this. Taking Independence Quest . ". 1 Quick walkthrough 2 Detailed walkthrough 3 Quest stages 4 Notes 5 Behind the scenes 6 Bugs Once the Sole Survivor has recruited at least four settlements to the Minutemen cause, this quest can begin. Remove this ad - Subscribe to Premium . It said I wasn't allied to the settlement so I couldn't do anything. I have started a new character and got to this point again but same issue? Powering Up is an Institute main quest and achievement/trophy in Fallout 4. The transmitter is on the courtyard, examining it will lead to a discovery that you need electricity to power it up. It seems like the NPC may have gotten unassigned from the radio and I can't put him back as the transmitter shows the NPC icon as red. After recording, he … You will need 7 more power to turn on the transmitter. User Info: … You will see a Radio Tower in the middle of it. Taking Independence is a Minutemen main quest and achievement/trophy in Fallout 4. When you show up, you will meet a woman named Ronnie Shaw who will then tell you, … After killing the Queen, Garvey will ask you to power up the radio in the center of the courtyard. Find guides to this achievement here. BrokenToothpick 4 years ago #1. (trying to keep this spoilers free) I have completed all the quest on Taking Independence. Cant activate the radio transmitter Fallout 4; User Info: BrokenToothpick. Anyone know a command or way to fix it? That radio transmitter is for the Radio Freedom broadcast. Head up … A small generator only produces 3. First, you need to build an generator that need 10 points of electricty !! Seems like my radio freedom has died, NPC says it needs power but its hooked up to a 10 power generation and was working fine earlier. Want more videos like this one, check out the Fallout 4 Playlist:https://www.youtube.com/playlist?list=PL8KEBSGQw5vlQBDoz7GEs-6_xn-n80hciI … Speak to Preston, and he will tell you that there is a situation of some kind at the Castle. Taking Independence Information Objectives. First, you need aluminum and then you need skill perks to build a powerful generator. Taking Independence is a Quest in Fallout 4. Fallout 4 quest TAKING independence power up the radio transmitter Fallout 4 quest TAKING independence talk to preston garvey.\r\rComment any other quests you need help with! Fallout 4 taking independence walkthrough. Any suggestions I am playing on Xbox . Quest objectives: Talk to Father; Record the speech; Talk to Father; Reconfigure the transmitter… Next Institute faction quests Major quests End of the Line Prev Institute faction quests Major quests Pinned. Regain the Castle Taking Independence; old guns fallout 4 terminal inaccessible; Bug? How to connect the transmitter to generators. ". ". Open up console using ~ Select the radio transmitter (click on) (hex value should be 0009FF48[EP]) you can confirm its the right reference by selecting the radio transmitter, typing sv and confirming bAllowPlayerAssignment = False is a listed autoproperty in the Papyrus output (you may have to scroll up to find the autoproperty). For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "How do i power up the radio transmitter? Fallout 4; Taking independence bug?? Meet the Minutemen near the Castle; Decide on a plan of attack; Wait for the Minutemen to get into position; Clear the courtyard; Destroy the egg clutches; Kill the Mirelurk Queen He will ask you to power up the radio transmitter. 1. Power up the radio transmitter Walkthrough After Completing few Radiant Minutemen Quest for Garvey, he will share his plans to take his former Home called the Castle back from the Mirelurks. To accept this quest, you must wait three in game days after completing “Taking Independence”. on Taking Independence. Power works for lights and guns, but no the transmitter. I ended up going to skip dialogue and doing a certain stage of Taking Independence (meet at the Castle) and then did part by part. The Castle; Enemies. Important Items in This Area; Guns and Bullets: Tales of a Junktown Jerky Vendor: Tesla Science: The Last Minute: South Boston High School¶ After you’re done dealing with Bobbi and Hancock, head back north to find an unmarked monument. Two generators will be needed as it takes 10 Power to run it. Taking Independence Quest . Fallout 4 Taling Independence. Taking Independence Quest . Taking Independence achievement in Fallout 4: Complete "Taking Independence" - worth 10 Gamerscore. Old Guns . Meet the Minutemen near the Castle; Decide on a plan of attack; Wait for the Minutemen to get into position; Clear the courtyard; Destroy the egg clutches; Kill the Mirelurk Queen; Meet the Minutemen in the courtyard; Power up the radio transmitter… 0. The next time the Sole Survivor talks to Preston, he will bring up the idea of retaking the … I've now got 2 quests I can't complete due to not having the magic touch with the whole powering things up. Powering Up Fallout 4 Guide. Taking Independence Quest . Fallout 4 Taking independence quest Bug; fallout 4 old guns won t complete ; How do I power up the radio transmitter? It will be automatically assigned by a minutemen when you complete the necessary minutemen quest to retake the castle (taking independence). Fallout 4 Taling Independence - Power up the radio transmitter is a mission that require a lot of things. I've powered it up with two medium generators and tried to activate it but nothing … 1. Nothing is broken. I also have a guy assigned to the tower but despite all this it just makes a dull clicking sound when i try to activate it. Fallout 4: Taking Independence - Regain the Castle. … He gives an announcement script which you can dictate. That … After you have enough power, activate the controls to turn on the transmitter. I have enough generators, but no matter what I try I cannot get power to the radio for the minutemen in Castle. HELP: Taking Independence Radio Transmitter I'm doing the Taking Independence quest currently; I've killed all the eggs, and the queen and now I have to power the transmitter. Meet the Minutemen near the Castle; Decide on a plan of attack; Wait for the Minutemen to get into position; Clear the courtyard; Destroy the egg clutches; Kill the Mirelurk Queen; Meet the Minutemen in the courtyard; Power up the radio transmitter… Based out of the Castle after reclaiming it for the Minutemen during Taking Independence, the station broadcasts violin … 1 Background 2 Broadcasts 3 Appearances 4 Bugs 5 Video Before the Battle of the Castle, Radio Freedom was the main communication network for the Commonwealth Minutemen. fallout-4. Guide by Larryn Bell, Contributor ... Power Up the Radio Transmitter. Bobbi and South Boston From The Castle to Quincy. I've built the generators, wired them correctly, but I can't activate it. Preston tells me I gotta hook up power to the radio, but I cannot use the workshop in the courtyard, it says that I am not allied with the settlement. Anyone else run into this? For Fallout 4 on the PlayStation 4, a GameFAQs Q&A question titled "How do i power the radio transmitter in the mission taking independence? 12 votes, 35 comments. I had to skip the last part aswell as again no dialogue.. Now I had to do the same for Old Guns, and this actually triggered all of the dialogue at once, which is awesome. Using the shack at the center of the area, build a radio transmitter at the workshop. How to complete this mission for minutemen. Open the workshop window, go to the "power" tab and pick "generators". So if anybody has a problem, see if just typing "setstage min03 0" fixes it. After taking care … I have Starlight Drive In & now The Castle, after Taking Independence. Since it will need 10 units of power, you'll need to build two generators that power … share | improve this question | follow | edited Nov 12 '18 at 4:24. 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